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Lulo

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Lulo is an intelligent, charming CN egalit sorcerer 6 / bard 2. She is one of the three leaders of the Wild Ones. Her spells largely focus on evocation and tools for infiltration and stealth. Her personal motivation for being involved in the Wild Ones is to cause simple chaos for the surrounding human nations. She puts on a public front of wanting to establish a nation of beastfolk, but she will be just as happy if they remain as a group of insurrectionaries.

LULO    CR 7
Male Egalit Bard 2 Sorcerer 6
CN Medium Humanoid
Init +2; Senses Darkvision (60 feet); Perception +12


DEFENSE


AC 18, touch 13, flat-footed 15   (+5 armor, +2 Dex, +1 dodge)
hp 34 (2d8+6d6+8)
Fort +3, Ref +7, Will +7
Defensive Abilities To the Death, Talons


OFFENSE


Spd 30 ft.
Melee Masterwork Dagger +5 (1d4/19-20/x2) and
   Masterwork Dart +5 (1d4/20/x2) and
   Talon x2 (Egalit) +4 x2 (1d3/20/x2) and
   Unarmed Strike +4 (1d3/20/x2)
Special Attacks Bardic Performance (standard action) (9 rounds/day, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 14), Bardic Performance: Inspire Courage +1
Bard Spells Known (CL 2, +4 melee touch, +6 ranged touch):
1 (3/day) Charm Person (DC 14), Disguise Self, Undetectable Alignment (DC 14)
0 (at will) Detect Magic, Daze (DC 15), Ghost Sound (DC 13), Message, Summon Instrument
Sorcerer Spells Known (CL 6, +4 melee touch, +6 ranged touch):
3 (4/day) Major Image (DC 16)
2 (6/day) Hideous Laughter (DC 17), Detect Thoughts (DC 15), Minor Image (DC 15)
1 (7/day) Entangle (DC 14), Expeditious Retreat, Grease (DC 14), Magic Missile, Protection from Law
0 (at will) Arcane Mark, Dancing Lights, Mage Hand, Mending, Prestidigitation (DC 13), Read Magic, Resistance


STATISTICS


Str 10, Dex 15, Con 12, Int 14, Wis 8, Cha 17
Base Atk +4; CMB +4; CMD 17
Feats - Custom Feat -: Avian Wings, Arcane Armor Training, Bard Weapon Proficiencies, Catch Off-Guard, Dodge, Eschew Materials
Skills Appraise +4, Bluff +14, Diplomacy +12, Fly +13, Perception +12, Perform: Sing +14, Sense Motive +14, Sleight of Hand +11, Spellcraft +9, Survival +5
Languages Common, Sylvan
SQ Bardic Knowledge +1 (Ex), Fey, Laughing Touch (6/day) (Su), Versatile Singing +14 (Ex), Well Versed (Ex), Woodland Stride (Ex)
Combat Gear Masterwork Dagger, Masterwork Dart, +1 Mithral Chain Shirt; Other Gear Dust of Tracelessness, Dust of Tracelessness, Feather Token, Whip, Wand of Color Spray


SPECIAL ABILITIES


Arcane Armor Training Swift action: -10% arcane spell failure due to armor.
Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.
Bardic Performance (standard action) (9 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Catch Off-Guard Proficient with improvised melee weapons. Unarmed opponents are flat-footed against your improvised weapons.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eschew Materials Cast without materials, if material cost is <= 1gp.
Fey +2 to save DCs from spells of the Compulsion subschool.
Laughing Touch (6/day) (Su) Melee touch attack leaves target able to take only move actions.
Raptor Chatter (Ex) Can speak with birds of prey.
Talons (Ex) +2 bonus to CMB and CMD for grapple. Do 1d3 slashing damage in melee. Use BAB -5.
Versatile Singing +14 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependant effects.
Woodland Stride (Ex) Move through undergrowth at normal speed.

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Related content
Back references from Relationships in Character for Character: Lulo
Title Author Last updatesort icon
Zigmund mikeb 09/21/2010 - 18:32
Hurnon the Woeful mikeb 09/11/2010 - 15:08

Comments

Some number-crunching before bed

Lulo
CR 8
XP ???
Female Egalit Sorcerer 6/Bard 2
CN Medium humanoid (beastfolk)
Init +3; Senses Perception +9

DEFENSE
AC , touch , flat-footed 13
hp (6d6+6 + 2d8+2)
Fort +3, Ref +8, Will +7

OFFENSE
Speed 30 ft., Fly 30' (average)??
Melee +4
Missile +7
Attack
Attack
Bloodline Spell-Like Abilities (CL 6th)
6/day - Hideous Laughter (+ )

Sorcerer Spells Known (CL 6th)
3rd (4/day) Major Image
2nd (6/day) Gust of Wind, Minor Image
1st (7/day) Biting Wind, Disguise Self, Entangle, Hideous Laughter, Silent Image, Touch of Gracelessness
0 (At-will)

Bard Spells Known (CL 2nd)
1st (3/day) Charm Person, Grease, Ventriloquism
0 (At-will) Dancing Lights, Daze, Flare, Lullaby, Summon Instrument

STATISTICS
Str 10, Dex 16, Con 12, Int 13, Wis 8, Cha 17
Base Atk +4; CMB +4; CMD 17
Feats: (4 total) Arcane Armor Training (Combat), Avian Wings,
Skills: Appraise +9, Bluff +11, Concentration +7, Intimidate +8, Fly +9, Knowledge (nature) +7, Perception +9, Perform +8, Spellcraft +7, Stealth +8
Languages:
SQ: Low-light Vision, Keen Senses, Shinies, Bestial Nature, Talons, Sharp Eyes; Bloodline: Fey, Bloodline Powers: Laughing Touch, Woodland Stride, Cantrips, Eschew Materials, Bloodline Spells: Entangle, Hideous Laughter; Bardic Knowledge +3, Bardic Performance, Cantrips, Countersong, Distraction, Fascinate, Inspire Courage +1, Versatile Performance, Well-versed
Combat Gear: mwk studded leather armor,

I gave her wings, and

I gave her wings, and interpreted evocation as wind-based spells, added to that some trouble-making illusions spells and the Fey Bloodline, and there you go. A start, anyway