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The Collapse is the term that people use to refer to the rapid decline of magic. There is no specific event that seems to have triggered it (or at least as far as anyone has determined), but it was fast and devastating. No divine magic of any sort - clerics, paladin spells, druids, ranger spells, etc. - existed prior to the Collapse.
Collapse - Day 0 to Day 90
The Collapse happened very rapidly with the complete failure of magic in all forms - spellcasters lost their ability to cast spells, magic items stopped working, etc. Many spellcasters died in riots by humans, in reprisals from beastfolk, and from rampaging monsters.
Collapse - Day 90 to end of Year 1
Some casters seem to have regained their ability to cast spells, but it is uncertain as to why. Many of them that do prefer to hide out of fear. More spellcasters die, primarily in reprisals from beastfolk but still some from rampaging monsters.
Collapse - Year 2
It is figured out how some casters are still able to cast spells, and these methods are able to be utilized by more casters. Some of these sacrifice something of their own in order to be able to still do magic. Others choose to sacrifice something of other beings. The only magic items that work are those that were deep below ground in ruins, dungeons, and perhaps the occasional vault during the Collapse. Divine magic has come into being.
Collapse - Year 3
This is the present time period within the setting.