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Gulon (CR 2)
CN Magical Beast
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +4
AC 14, touch 11, flat-footed 13 (+1 Dex, +3 natural)
hp 16 (2d10+6); fast healing 3
Fort +6, Ref +4, Will +0
Speed 40 ft.
Melee bite +3 (1d8+1)
Str 13, Dex 13, Con 16, Int 3, Wis 10, Cha 6
Base Atk +2; CMB +3; CMD 14 (18 vs. trip)
Skills Perception +4, Stealth +6, Survival +3 (+7 scent tracking)
Languages (cannot speak)
Environment temperate plains or forests
Organization solitary, pair, or pack (3–6)
The Gulon is a hybrid monster created for combat in the arenas before the Collapse. In an effort to make the Gulon more aggressive, its metabolism was accelerated a great deal, meaning it needs to hunt and eat constantly - the hope was that the Gulon's hunger would drive it to kill arena slaves and other magical beasts. Physically the Gulon is the size of a large dog and combines some features of dogs, cats and foxes; it is covered with shaggy fur, and prefers the climate in Sascria and northward. Gulons that are unable to eat for a day have their fast healing ability reduced by 1. If one goes without eating on a day in which its fast healing has been reduced to 0, it dies the next day.