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Boriwogs are beastfolk that resemble human-boar hybrids. They are known for their ferocity and toughness, and they were typically used as guards or even a sort of mercenary slave before the Collapse.
Boriwogs tend to be vain types, fastidious and careful with their clothes and hygiene. Amongst themselves, Boriwogs are prone to duel over minor insults. They are often gruff and intolerant of prejudice against boriwogs or other beastfolk.
Boriwogs are broad, stocky, and about as good-looking as one can imagine when dealing with the concept of "porcine". Instead of hair they have long, semi-flexible bristles which some enjoy manipulating with pomade and various dyes. Others go with a more insane look to increase their intimidation factor.
Of the beastfolk, the Boriwogs are some of the most likely to find a place in larger Human society, often as personal bodyguards. Many would rather go hungry than work as menial laborers, even though they have the physical strength for it. Some Boriwogs also show a capacity for scholarly pursuits.
Alignment and Religion
Boriwogs have an independent streak, and lean toward the Chaotic, valuing personal expression and independence that can turn a simple dispute into a deadly fight.
Naturally, Boriwogs tend to become Barbarians and Fighters, and some also become Cavaliers, riding through battle and enjoying how much attention they can draw to themselves. A few Boriwogs have dabbled in the arcane arts of the Wizard, and those who do are attracted to the school of abjuration.
Rolling Rs and long, round vowel sounds - Rombol, Borion, Kamor, Olgram, Gortrund.
+2 Constitution, +2 Intelligence, -2 Charisma. Boriwogs are large and powerfully built and they possess surprising porcine intelligence. Despite their preoccupation with appearance, however, they are still pigs.
Medium - These medium size creatures are typically a little shorter and stouter than the average human.
[1pt] Bestial Nature: Due to their animalistic connections to their past, Boriworgs can speak with boars and domestic pigs at will as a supernatural ability. Many Boriwogs would never do this in public, however.
[~3pts] Charge!: When a Boriwog charges, she receives a +1 racial bonus on a single melee attack made at the end of the charge. Additionally, she receives a +1 racial bonus on a single CMB roll to bull rush at the end of a charge.
[4pts] To the Death: The ferocity of Boriworgs enables them to fight until they are dead. They may continue to take a move or a partial action each round when they fall below 0 hit points. They do not bleed when below 0 hit points and are alway
[2pts] Tusks: Boriworgs grow tusks from their elongated, boar-like faces. These tusks are considered a light slashing weapon that do 1d3 damage and may be used during a full attack action at -5 to the character's base attack bonus.
Boriwogs begin the game speaking Common and Sylvan.
Based on my glance, this makes the Boriwugs a 7pt race according to the PF guidelines we've linked to in other places. It looks like we could give them, for example:
Relentless: Immune to fear effects [2pts]
And possibly even a +1 CMB when charging [~1pt] or a bonus 1d3 damage when charging, etc.